![]() ![]() That really should read ~55,000 if you take away the 2.91% that run 1920x1200. If that applies to all of the 4.6 million gamers currently on steam, we are talking about ~200,000 individuals with setups bigger than 1080p playing games on Steam right now, who may or may not have to run at a lower resolution to get frame rates." "What we see is 30.73% of gamers running at 1080p, but 4.16% of gamers are above 1080p. 87%, meaning NOT ONE PERCENT & far less have above that so how is that midpoint? I thought you passed MATH)?.Quit wasting time on this crap and give us FCAT data like pcper etc (who seems to be able to get fcat results into EVERY video card release article they write). Whatever.The midpoint to you is a decimal point of users (your res is. I would think your main audience is the 99% with under $1000 for a video card (or worse for multigpu) and another $600-900 for a decent 1440p monitor you don't have to EBAY from some dude in Korea. WHO CARES? As hardocp showed even a Titan still can't turn on EVERY detail at even 1920x1080. Thanks.I always like to read about the 1% which means absolutely nothing to me and well, 98.75% of the world. TheJian - Wednesday, Jlink So if you take out the 1920x1200 from the steam survey (4.16 - 2.91% right?), you've written an article for ~1.25% of the world.Having PCIe 3.0 seems to be the positive point for Civilization V, but in most cases scaling is still out of the window unless you have a monster machine under your belt.Ĭomments Locked 116 Comments View All Comments Intel processors are the clear winner here, though not one stands out over the other. ![]() On the Intel side, you need at least an i5-2500K to see scaling, similar to what we saw with the 7970s. We have another Intel/AMD split, by virtue of the fact that none of the AMD processors scaled above the first GPU. While the top end Intel processors again take the lead, an interesting point is that now we have all PCIe 2.0 values for comparison, the non-hyper threaded 2500K takes the top spot, 10% higher than the FX-8350. More cores and PCIe 3.0 are winners here, but no GPU configuration has scaled above two GPUs. Everything else stays relatively similar. The power of PCIe 3.0 is more apparent with two 7970 GPUs, however it is worth noting that only processors such as the i5-2500K and above have actually improved their performance with the second GPU. By virtue of not having a PCIe 3.0 AMD motherboard in for testing, the bad rap falls on AMD until PCIe 3.0 becomes part of their main game. A big part of what makes Civ5 perform at the best rates seems to be PCIe 3.0, followed by CPU performance – our PCIe 2.0 Intel processors are a little behind the PCIe 3.0 models. We test at 1440p, and report the average frame rate of a 5 minute test.Ĭivilization V is the first game where we see a gap when comparing processor families. Our Civilization V testing uses Ryan’s GPU benchmark test all wrapped up in a neat batch file. ![]() Civilization V seems to run into a scaling bottleneck very early on, and any additional GPU allocation only causes worse performance. With the later drivers used for this review, the situation has improved but only slightly, as you will see below. Being on the older 12.3 Catalyst drivers were somewhat of a nightmare, giving no scaling, and as a result I dropped it from my test suite after only a couple of reviews. It will look the same as a native 1080p image.A game that has plagued my testing over the past twelve months is Civilization V. And make sure "Perform scaling on" is set to GPU, not display. You want to select the "No Scaling" option, that will give you a native 1080p image surrounded by black borders. The settings given above are wrong, those instructions are for blowing up the image as large as possible without changing the ratio. So, if I don't stretch the image and just use it with black bars on each side will it give the same clear image like a native 1080p or will the image suffer from some abnormalities like blur or overall bad visuals? Plus.with Nvidia's Geforce DSR (Dynamic Super Resolution) you may be able to actually upscale stuff to resolutions beyond the native 1440p eg. Yes of course.You can apply a lower resolution on the 1440p monitor, and as long as you set the display to retain the aspect will show the black bars at either side.you can also set it to stretch if you so choose, which will remove them but stretch the image. ![]()
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